Value database

Blox Fruits Value List: Every Tradeable Fruit, Value and Demand

The Blox Fruits Value List below records the trade value, permanent value and demand rating of all 41 tradeable fruits, sorted highest-value first and filterable by rarity, type, demand tier and permanent status. Values come from one named tracker rather than an average of several, and every column is explained underneath the table if you have not read a trading value list before.

Where these numbers come from

Every figure in this table was transcribed by hand from FantasyBlox's public fruit list on 2026-09-07, then frozen. Nothing on this page is scraped live, averaged with a second tracker, or adjusted by us afterwards, which is why one revision date covers the whole table instead of each row carrying its own timestamp.

Dealer prices in the Beli and Robux columns are game constants rather than trader opinion, so they were cross-checked against a separate wiki fruit listing and matched on every row. How a value gets set and reviewed covers the review triggers and what we do when two trackers disagree about the same fruit.

The database

Rarity
Type
Demand tier
Value shown as
Recorded changes

Showing 42 of 42 rows Revision 2026-09-07

Full Blox Fruits value list: trade value, permanent value, demand rating, demand tier and Blox Fruit Dealer prices for every tradeable fruit.
Dragon (West) Mythical Beast 3.17B 9.51B 7/10 High 15,000,000 5,000
Dragon (East) Mythical Beast 2.64B 7.92B 7/10 High 15,000,000 5,000
Kitsune Mythical Beast 660M 1.98B 10/10 Very high 8,000,000 4,000
Control Mythical Natural 165M 495M 8/10 High 9,000,000 4,000
Tiger Mythical Beast 130M 390M 7/10 High 5,000,000 3,000
Yeti Mythical Beast 120M 360M 7/10 High 5,000,000 3,000
Gas Mythical Elemental 65M 195M 6/10 Moderate 3,200,000 2,500
Lightning Legendary Elemental 40M 120M 6/10 Moderate 2,100,000 2,100
Dough Mythical Elemental 35M 105M 8/10 High 2,800,000 2,400
Venom Mythical Natural 30M 90M 10/10 Very high 3,000,000 2,450
T-Rex Mythical Beast 25M 75M 7/10 High 2,700,000 2,350
Buddha Legendary Beast 15M 45M 9/10 Very high 1,200,000 1,650
Portal Legendary Natural 15M 45M 9/10 Very high 1,900,000 2,000
Pain Legendary Natural 10M 30M 5/10 Moderate 2,300,000 2,200
Gravity Mythical Natural 10M 30M 5/10 Moderate 2,500,000 2,300
Mammoth Mythical Beast 10M 30M 4/10 Moderate 2,700,000 2,350
Spirit Mythical Natural 10M 30M 7/10 High 3,400,000 2,550
Shadow Mythical Natural 7M 21M 5/10 Moderate 2,900,000 2,425
Blizzard Legendary Elemental 6M 18M 3/10 Low 2,400,000 2,250
Sound Legendary Natural 3M 9M 4/10 Moderate 1,700,000 1,900
Phoenix Legendary Beast 3M 9M 4/10 Moderate 1,800,000 2,000
Creation Legendary Natural 2M 6M 3/10 Low 1,400,000 1,750
Spider Legendary Natural 1.5M 4.5M 2/10 Low 1,500,000 1,800
Magma Rare Elemental 1.2M 3.6M 5/10 Moderate 960,000 1,300
Love Legendary Natural 1.2M 3.6M 3/10 Low 1,300,000 1,700
Quake Legendary Natural 1M 3M 2/10 Low 1,000,000 1,500
Light Rare Elemental 900K 2.7M 4/10 Moderate 650,000 1,100
Ghost Rare Natural 850K 2.55M 1/10 Low 940,000 1,275
Diamond Uncommon Natural 800K 2.4M 1/10 Low 600,000 1,000
Rubber Rare Natural 780K 2.34M 1/10 Low 750,000 1,200
Eagle Uncommon Beast 600K 1.8M 2/10 Low 550,000 975
Ice Uncommon Elemental 500K 1.5M 3/10 Low 350,000 750
Sand Uncommon Elemental 500K 1.5M 2/10 Low 420,000 850
Dark Uncommon Elemental 500K 1.5M 2/10 Low 500,000 950
Flame Uncommon Elemental 280K 840K 1/10 Low 250,000 550
Spike Common Natural 180K 540K 1/10 Low 180,000 380
Smoke Common Elemental 100K 300K 1/10 Low 100,000 250
Bomb Common Natural 80K 240K 1/10 Low 80,000 220
Spring Common Natural 60K 180K 1/10 Low 60,000 180
Blade Common Natural 30K 90K 1/10 Low 30,000 100
Spin Common Natural 7.5K 22.5K 1/10 Low 7,500 75
Rocket Common Natural 5K 15K 1/10 Low 5,000 50

How to read each column

Nine columns describe each fruit, and only two of them feed a trade verdict. The rest are reference.

Fruit
The in-game name. Dragon occupies two rows because its West and East forms are separate tradeable items with separate values, which is why 42 rows cover 41 fruits.
Rarity
The Blox Fruit Dealer's own rarity band. Rarity does not track value reliably. Several Legendary fruits out-trade Mythical ones in this table, so treat it as a label, not a price signal.
Type
Natural, Elemental or Beast, the fruit's move class. Useful for filtering when you want a specific playstyle rather than a specific price.
Value
The number the calculator adds up. Compare it only against other numbers in this same column: it is a relative trading scale, not a Beli amount, so "660M value" does not mean the fruit sells for 660 million Beli.
Perm value (3x)
The Value column multiplied by 3, precomputed so you do not have to. Why the multiplier is 3 and where real trades drift off it is covered in how permanent pricing actually behaves.
Demand
The raw 1–10 score for how hard other traders are currently chasing the fruit. High demand shortens the time to find a buyer; it does not raise the Value column.
Demand tier
The band that raw score falls into: Very high 9-10, High 7-8, Moderate 4-6, Low 1-3. It exists so the filter can group fruits without you guessing exact cut-offs, and is derived from the Demand column rather than stored separately.
Beli
What the Blox Fruit Dealer charges in Beli. Shown for reference only; no verdict on this site uses it.
Robux
The same purchase in Robux. Also reference only, and the one column sourced from the wiki listing alone rather than confirmed against a second source.

Recorded value changes

No changes are recorded yet. 2026-09-07 is the first tracked revision of this dataset, so there is no earlier figure to compare any fruit against and the "Only changed" filter above returns nothing. Rather than back-fill a history we did not observe, the log starts here.

From the next review onward, every value or demand edit gets a dated entry naming the fruit, the old and new number, and what prompted it. Those entries appear per-fruit in this section and together in the update log.

What this list will not tell you

A high Value figure does not mean a fruit performs well in combat. Value tracks what traders will hand over for an item; it says nothing about damage, mobility or awakening strength, and the two rankings disagree often enough that reading one as the other will cost you fights. Combat tier rankings handle that question separately.

This list also stops at fruits. Gamepasses are tradeable in Blox Fruits and are not modelled anywhere on this site yet, so a trade involving one cannot be fully priced here. To weigh two fruit-only offers against each other, check a specific trade in the calculator rather than comparing rows by eye, averages of demand across a multi-item side are easy to misjudge manually.